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Research Question - Five

  • Writer: Verradia Beren
    Verradia Beren
  • Jun 3, 2021
  • 1 min read

How might designing a VR experience that as a tactic harnesses strangeness (uncanny aesthetics), lensed through a te ao Māori pūrākau worldview, build a meaningful user experience that informs about pūrākau (Māori storytelling) through interaction and play?

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