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Updated Aims

  • Writer: Verradia Beren
    Verradia Beren
  • May 27, 2021
  • 1 min read

1. To understand how Virtual Reality changes a player's journey in a space

2. To consider whether the Maori narratives chosen portray the idea of strangeness I want players to see and if it is evocative

3. To investigate the use of environmental storytelling and how the story will influence the player experience.


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